I’ve just discovered the new behaviour of the 3D cursor in 2.8, in particular, snapping to surfaces. I’ve tried changing the transform orientation in edit and object modes, but I can’t see how to just make the cursor land where you put it in space as per forever in Blender.
I’m so accustomed to say, going front ortho, click to place, top ortho, click to place and the cursor just shifting within each axis for quick placements within objects to reset origins etc. Can anyone help me do this still? Is this still possible in 2.8?