2.8 keeps crashing by create material/texture or change view to rendered.
This happens on a new install just with the startup file.
No log file is written, nor i can redirect debug output to a file, shell output is truncated.
It is an lenovo pc with win7, onboard gfx. The only guess i have, perhaps it comes from several python versions installed!?
That what i get:
C:\Program Files\Blender Foundation\Blender>blender
Read prefs: C:\Users\re\AppData\Roaming\Blender Foundation\Blender\2.80\config\userpref.blend
found bundled python: C:\Program Files\Blender Foundation\Blender\2.80\python
GPUShader: linking error:
Number of Geometry Uniforms exceeds HW limits.
GPUShader: linking error:
Number of Geometry Uniforms exceeds HW limits.
GPUShader: linking error:
Number of Geometry Uniforms exceeds HW limits.
GPUShader: linking error:
Number of Geometry Uniforms exceeds HW limits.
GPUShader: linking error:
Number of Geometry Uniforms exceeds HW limits.
GPUShader: linking error:
Number of Geometry Uniforms exceeds HW limits.
Error : EXCEPTION_ACCESS_VIOLATION
Address : 0x0000000141271CB0
Module : C:\Program Files\Blender Foundation\Blender\blender.exe
With -d option:
crash_output.txt (343.5 KB)