2.8 Texture atlas (missing feature)

For this addon I wrote a modified uv panel that has the functions you mentioned along with reordering uv maps.

If you want to take a look at the code, it’s in mesh_tools.py
look for these operators:
BatchSetActiveUVMapByIndex
BatchSetActiveUVMapByName
BatchAddUVMap

You’re script fails because in 2.80 mesh.uv_textures got changed to mesh.uv_layers

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