I need it to be full white but i don’t want a white background.
The only parameter i found is ticking-off the camera flag ( green arrow ) but then the background is black. Is there a way to choose a personal color or a gradient ?
You can enable Use Nodes for the world and in the shader editor mix colors or shaders using the Light Path node’s Is Camera Ray output as factor. I.e. like this to get white lighting but green background:
The world param called viewport display is IMHO useless and should disappear or lead to a shader that offers different colors/behaviours when the 3D view is in wireframe/solid…
I just realized from your post that background/world/ambient possibilities are infinite !
I just love it !
I’m trying to create a pure white background, and tried using these world nodes with Color2 in the Mix shader set to a white with HSV values of 0;0;1;1
But when I render the image, the background is off-white.
Any suggestions on making the rendered background pure white?