2.91 dies when trying to do UV projection

2.91 dies when trying to do smart UV projection. Modo has no problems projecting the same mesh no matter how I want it. Blender only accepts unwrap, any attempt at fast projection makes Blender simply disappear. I also see a lack of options like Altas projection etc. Why is that?

Yes. But it was fixed already in master. The question is if they will do a 2.91 bug fix release or not… If not, then the fix will only be available in 2.92…

Ah, thank you. And for Atlas and planar projections?

No idea… Blender’s UV stuff seems very basic… :thinking: