Question: can blender do TWO camera motion tracking to provide depth? (or three… ?)
Example: if I take video of myself from the front and the right simultaneously, the front camera would provide Blender the X-axis and Z-axis tracking, while the side camera would provide depth with the Y-axis (and Z-axis).
At issue: While I can easily load in the two views and track points (and track both cameras in 3D space), I do not know how to tell blender that the object tracking points in the front video are the same points as the object tracking points obtained from the side video.
IF this could be done, we could do full body motion capture in blender - an not just the facial tracking we see over-and-over on YouTube.
Hope I’m not posting in the wrong place, but I can’t find a dedicated “motion capture” section.
Thanks in advance for everyone’s input