So I want to have 2 metaballs in my scene, each a different color. (They will not need to interact with one another) is there any way to do that? Maybe with some kind of layer system like with grease pencil? Thanks!
The metaball system is object name dependent:
MBall, MBall.001, MBall.002 etc will always belong to the same “family”, but MBall and XBall (e. g.) will not…
Yes, that seemed to solve the problem. Thanks!