OK, first of all this doesn’t apply to my maze game but another game I started which is shown by the image below
It looks fine but I run into two major problems when I press “P”
First of all the body of the car, when I first made it and made it an actor with no key commands it fell onto the ground like it should, now whenever I press P it instantly slams itself halfway into the ground with one part that’s within the windows floating above it then zooming every which way. It even does this when I turn off the actor button and also it strangly works to have it off and expect it to stay motionless if I made the terrain an actor. :-?
Second of all I have a fence going around the race path which goes around a steep mountain in the middle. To take advantage of the frustum culling I split it up into different objects. But then again if I press the P key while facing the mountain so the back horizon line is visible the fence shows through the mountain and makes the surrounding pixels invisible and thus being real ugly.
Anyone know what’s causing these things because I can’t start on the movement and game mechanics if they aren’t solved