I’m modelling a character in cycles, but I ran into a problem.
I have got 2 image textures which I both want on the same object; one ground colour layer and one layer with a detail on it (for the rest of the image alpha is turned on)
When I combine them in the node editor, like shown below, only one of the 2 textures appear; or the ground colours, or the detail with the rest of the object white.
It seams like the texture I select in the node editor is the texture being displayed on the model.
Does anyone know what I’m doing wrong.
I’d appreciate your help very much :).
minion .blend (6.16 MB)