2 legs running - a little rig test

I’m working on creating a rig with some features that I like, and so, to check the legs, I created this little 2 legs character and wanted to play with it!

One of the main feature that I’m working on is to have the legs and arms being divided in 3 bones instead of 2, one small bone at the knee and the elbow! it’s something that I was doing in maya and I like a lot more how it deforms when bend to a 180deg.

Hope you like this little test!