I am trying to set up three planes, each plane flat on a particular axis. I then map a textured background that I will use for my modelling on to each plane. One for front, one for side, one for top. I then want to be able to see the textures mapped on the planes so I can do my drawing. I go to shade mode, solid mode, potato mode, and no luck… just a flat grey color for solid, and white for shaded and potato. I have a light in the scene and when I render I see the background.
So… how can I see the backgrounds in preview mode?
This is probably really simple… I create a series of materials but decide to delete them… How do I permanently remove them from the .blend file? I’ve removed them from the material and they sit in “unassigned” world. I go to the window that shows the objects in your scene and I can highlight materials but I think they are only assigned materials… X doesn’t work.
Is there a way to permanently delete materials from your scene?
TIA for your help guys!