Let me first say thank you well in advance to anybody who can help me with this. I can’t figure it out and its kind of basic, so bare with me.
I numbered them, kinda saves on writing
1.) Is there any other way to create displacement in an object without having to subdivide it or smooth it like crazy? Because that piles on really heavy geometry and it bogs down the real-time so bad it takes forever to do anything “IF” Blender doesn’t crash in the process. So yeah, I’d really like to know if theres a way to add displacement to an object without dicing it up. Render tree maybe?
2.) I know that Backbuffer is used to display an image in the background when rendering a scene. But when I choose Yafray as the rendering engine the image disappears. Anybody know how to get it back when its rendered with Yafray?
Well like I mentioned above any help is much appreciated. Thanks a lot.