When I delete half of an object and use the mirror modifier, the mirrored half appears like a shaded object-like it’s on the bounding box setting- with no vertices or faces. I’m a noob, but this is a fairly recent development. When I first started playing around with blender, vertices appeared on the entire object, and that’s the way it goes in all of the tutorieals I’ve seen. What am I doing that changed the setting?
Also, how can you disable the mirror modifier? Let’s say you have used it to model a face and then you get to a point where you want to add certain details to one side of the face. How do you shut it off so that the details don’t appear on both sides?