Hi, I’m newish to Blender and new to the forums, and after many tutorials, and a few simple animations, I’ve got a couple basic questions which I just haven’t figured out yet.
1: I have an object made out of curves, and when I scale it, the blender material doesn’t scale with it, so I end up having to re-tweak the noise settings for whatever scene it needs to be in. Is there a setting that can make these scale together once I find a look that I like?
2: I have a few files with meshes that are posable with armatures. When I try import the meshes into a new file, the vertex groups information gets lost or screwed up in some seemingly random way. I worked around it by separating the mesh at the groups and importing them separately and relabelling, but that’s a real pain. Is there some way to import a mesh and maintain the vertex groups?
Oh, and I’m currently running 2.28.
Thanks for any help!