The Legend of the Riders
This will be my post to track my BGE Summer Game Challenge.
The game will shoot to be a hybrid along the lines of a Zelda/Shadow of the Colossus. In that I mean to have Zeldaesque dungeons and SOTC horse travel outside. Shooting for a 60/40 gameplay experience meaning 60% would be mounted play and 40% on foot solving dungeons. By the end of the year I hope to have a sizeable chunk of the first chapter with strong gameplay mechanics inplace. I would love for this project to become a co-op experience but that is not the focus for the competition.
Quick breakdown of the plot.
You play a young character that is in a life transition from being a student/ child to young adult/career. One day you are approached by a legendary Rider, and he offers you an invitation to “The Trials”. This is a set of obstacles and puzzles to solve in order to be accepted into the Riders Brotherhood. Think of the Riders as an elite unit of mounted warriors. Renowned and mysterious.
The trial portion would be my target chapter for this competition. Establish strong characters and an interesting storyline.
Intous 3 tab, Blender,SketchUp, Sculptris, Sketchbook, Mypaint, Gimp, ShaderMapPro, Fruityloops