UPDATE #20 - Animation Mocap
with smart suit pro 2 ROKOKO
Update #22 - Some additional processes involved in the character’s development:
Animation Stage with Rokoko and Reallusion
I wanted to see my character from a third-person perspective, as if it were part of a video game, so I tested it in the Game Animation Sample Project. However, when I integrated it into Unreal Engine 5.8, I realized that the way of adding characters had been updated. In this tutorial, I’ll show you how I did it.
I incorporated Elix and Zeta character into an environment in UE 5.8 incorporated physics at the accesories like bags, robot, weapon and strands.



