2026 Reallusion 3D Character Contest - The Weight Beneath the Armor

Sculpting and modeling human. Add rigging.

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Hey KYL, welcome to BA!

Good luck in the contest.. looking forward to your progress. :+1:

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Update 2 - Armor and clothing

I’ve started developing the character’s armor and clothing.
I’m currently working on the chest armor, leg armor, belt, hood, and cape.

I’d appreciate any feedback on the overall design.

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Looking pretty good so far.

Though it would be easier to evaluate with no overlapping meshes & smooth shading on all objects.

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Update 3 - Boots and some armor detail

I’ve added some more parts of the armor, especially shoulder and wrist protection. And added a small badge for the hood.
I made boots, but needs more detail. For example, more crease and maybe some belt tor realism.

I’m now working on supplies, like swords, sword-holder, and a lantern.

Update 4 - Sword and lantern

I’ve added a large sword to the character because I wanted it to represent both his strength and the weight of the burdens he carries. I also added a lantern to symbolize hope for those who need his help.

I’m now focusing on integrating these pieces of equipment into the character’s design and considering what other supplies or belongings he might carry.

Update 4 - Sword and boot detail

I placed the sword behind the cape and made a sword-holder around the character. And also added some more details on the boots.

I’m now going to work on an armored right arm because I think it will help show that the character has been through some difficulties and hardships.

Update 5 - Armored right arm and lantern-holder(?)

I think I am done with the character.

Now I am gonna add texture and design the armor and clothes for realism. Also, I have to do some touch on the face.

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Update 6 - Texture

I added texture all day. I tried to make the character a little dirty so that it could show the hardships he experienced.

Now I will try to add some design on the clothes and finish the head part.

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Update 7 - Right glove, skin texture, and scars

I tried to add some scars and make the skin more realistic. It didn’t work out that well but I tried my best.

Now I will finish the hair, face, and other details.