hey, 227 is out;) i just had to make a newwallpaper and using the alpha channels,
three things (other than this statement)
COOL! (but I like my current desktop(s) more, they fit my theme better)
that thing is large, and not the same proportions as my screen (1280*1024)
did you do the blender logo with markers?
thanks
the logo was drawn freehand with my brand new wacom graphire tablet
im hoping it’ll work with blender…
a tablet is just a different version of a mouse. there is no reason why it shouldnt work with blender. by the way, youre a lucky bastard… i only have a crappy no-name ACECAD AcecatIII tablet…
hehehe
a tablet is just a different version of a mouse. there is no reason why it shouldnt work with blender
yeah i know, i guess what i meant was,how it incorporates into the blender workflow ,but i guess its only a matter of getting used to.
i only have a crappy no-name ACECAD AcecatIII tablet…
ah,how big is the surface? i used to have a Trust 400 tablet,size A4, but Trust sucks… The wacom is only A5,but i really feel its alot better,so the size dosnt bother me
Using the alpha channels, How?
wow, and english is my native language :-?
wow, and english is my native language
eh— ?
Using the alpha channels, How?
In the render menu;choose Targa as image type, and below there should be three buttons, bw,rgb (default) and rgba; click the last one to get blender to render with alpha channel, wich means basicly that it makes a “cut out” of the scene or object u’ve made…
you rendered the 3d element with an alpha and composited it with the drawn logo?
now i understand!
Just FYI: if you select “Premul” in the render buttons window and make sure you have no world (or an all-black or all-white world, no gradient) you’ll get a mask/alpha channel that does away with the “halo” effect on your rendering.
Nice work!
-Bischofftep