Hello, everyone! After three months of working on this project, it’s finally complete. This video shows 25 different particle simulations which were made exclusively with Blender. It is important to note, that I did not make any simulations involving hair particles, since they tend to behave differently. I also didn’t make any simulations involving fluid particles due to their instability.
For a short explanation of how each simulation was made and the number of the simulation, turn on captions. Pause the video if the captions are too quick.
Here are a few details:
-Frame rate: 60 fps (In some of the simulations, the frame rate was 30 fps due to their small length)
-Software used for the simulation: Blender (exclusively)
-Software used for compositing: Blender and After Effects
-External plugins used: CubeSurfer addon by Jean Francois (PyroEvil)
-Render engine: Cycles (exclusively)
-Longest render time: 5 days
-Largest sample count: 2000 samples
Computer specs:
CPU: Intel® Core™ i7-3770 @ 3,40 GHz
GPU: GeForce GTX 650 Ti
OS: Microsoft Windows 10 Pro
Your preview image is horrible. Made me not watch. But hey. I’ll give it a chance. Wow. Awesome simulations. Really nice. Change the preview image so more people can see this.
I absolutely love #20! So beautiful!! Great work, and I’m sure patience! May I ask… how much memory was dedicated when rendering out those 4+ million particles?