Just a few more shots to add
Left side of the receiver/controls
Here you can see the red dot optic sight mounted on top of the gun, I like that touch.
And lastly, what I like to call, “The Nightmare Within”.
I still have to add the chain guide that connects the top of the ammo box to the left side of the receiver. Then I need to add the electrical box on the right side of the gun. And that should be done as far as making the model goes. Then I can get started on having other people do the hard parts for me. Specifically setting up the physics. Again, this is for a game, so it not only needs to be able to move correctly, it needs to do so in a dynamic environment and be interactive while it’s at it!
That requires a lot of work I just can’t wrap my head around at this point.
So I’m going to have to have someone else set up the collision meshes, hinges, swivels etc. The funnel shaped base will be static, but the mount to which the gun, ammo box, and electrical will be connected needs to rotate 360*, then the gun mount it’s self needs to pivot vertically a certain amount that I don’t know how much it is.
The real pain I think is going to be getting the chain guide to move. One end needs to be “connected” to the ammo box and not move except rotating with it of course. The other end needs to be connected to the receiver of the gun and needs to adjust it’s angle to match the position of the gun as it’s pivoted up and down, and then the whole guide needs to flex like a chain between those two ends!
The most terrifying part of it all: unwrapping and texturing this already almost 11K tri monster! I can’t even imagine how it could be done, but I see people making a lot more complex models than this on this forum and texturing them so well they actually look photorealistic! So I’m sure I can recruit someone on here to do it for me. Actually I’ve already got a guy unwrapping a much, much, more simple model of a MK17 I made. I can’t even handle that one. But hopefully they can handle this too!