Hi,im currently experimenting with animations in 2d using only meshes for now and I was wondering if using logic bricks to create the animations by replacing images each 3/4 frames would cause more frame drops than using scripting.
An if done in logic bricks what would be the best set up?
@hey BluePrintRandom ,im not enterly sure if that method would work when I control an actual 2d character ( for a 2d side scroller game like old mario),so far Im able to easily make simple enemies animate using frames to change the texture.
example.
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What Im trying to figure out is if this method is efficient and will it consume lots of memory ?also i’m slightly stuck on how to actually control a character that will change texture when a key is pressed .