2D animation work

Hello!

Me and my friends are making a 2D shooter for a contest and I create the objects and animation in blender.
This is a walk animation made in approx. 10-30 minutes.


I did what I could but it still feels unnatural.
Can you please help me correct it?
I am not a pro,so please don’t be rude:)
I am doing the running animation in the meantime,I have problems with that too,so I think I will post it tomorrow.
Thanks for your help!:wink:

Clewer

just my opinion
arms and legs look good to me
the back and the head are a bit stiff, he should bend a bit forward

http://www.idleworm.com/how/anm/02w/walk1.shtml

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