I have a script setup in my game, that activates a radial blur filter when “R” is pressed… I have it setup to deactivate the filter when “R” is released but it wont work.
import bge
def main():
cont = bge.logic.getCurrentController()
own = cont.owner
sens = cont.sensors['sensor18']
actu = cont.actuators['act17']
if sens.positive:
cont.activate(actu)
else:
cont.deactivate(actu)
main()
I realize the script is REALLY simple… I’m new to python. How can I make it so that the filter turns off when I release “R”?
Also, is there any way to make it remain on for about 5 seconds after I release “R”?