i recently watched a tutorial on a bloom 2D filter. it explained the basics of 2D filters, although i do not completly understand the scripting of it. What i want to do is use the video texture functions in blender to make a 2D filter with a video overlay. This could be use for many diferent scenereos.
I want to use this to get realistic underwater effects. Also it might be nice to use a 2D filter for a pre rendered cut Scene.
Does anyone know how to do this?