2D planes not visible (in top-down view)

I’ve always found this really irritating, if you work in top down view and try to look at some 2D planes that are “standing up” (let’s say some simple 2D plane grasses) the planes becomes invisible and you have to tilt the view a little to work with, and be able to see the planes. Is there a work around for this? I can’t work at an angle if i dont want them to tilt.

I’m using 2.49b.

Either set the viewport shading to wireframe (z) or set the object’s display to bounds (combine with textured/solid type, so the object shows both)

2.49b… gosh

Great, thanks.

yes 2.49b is old but has a .nif exporter which is the format i use the most…