Hi etn249,
Oh yeah, I missed that. Thx!
Lutz
The Impostors plugin should work with Cycles and Eevee as it uses parallax mapping. Great suggestion @joseph I didnât know something like that existed. Itâs super cool!
To bLenterman. You donât have to reduce the geometry. Just reduce the size of the textures should be enough. If itâs not the Impostors plugin will definitely work. A potato computer would work with the Impostors plugin method.
That surprises me because on their website they tell explicitly âThis addon is compatible with EEVEE onlyâ
and I hesitate to risk 50 $ in that case
It is weird that they say it doesnât work with Cycles or game engines. After the bake is done you should be able to use the parallax map with Cycles or game engines. I sent them a message about it.
Ok. Iâm working on both approaches, both 2d and 3d. Both have itâs advantages. Concerning 3D trees: Turned the resolution of the leaves and bark textures drastically down, as well as the vertices amount (until the leaves went to triangles). Looks ugly and the tree still has 200K vertices. Render time is ok, but their render shading looks kind of dull now. Donât know yet what happens there. Will try Impostors as soon as they change their mind about Cycles.