I am trying to create a Geo Nodes tree that will generate a field of hexagons.
I’m trying to do this in a specific way, but having an issue.
I have a node group that will takes a “Radius” integer input and will output a hexagonal ring of the appropriate size.
I then instance this hexagonal ring to points I’ve created from a mesh line primitive.
Problem is this - The context of the instance is lost from the outer Instance_On_Points to the other side of the node group, so I can’t use the instance index to feed the “Radius” input.
I’m attaching my blend file (3.0 Beta from 2021 - Oct - 27 version) to see if any geniuses here can figure it out.
3_0a_HexPattern.blend (896.9 KB)