My System . . .
Asus ROG 15.6" Full HD Gaming Notebook Computer, Intel Core i7-6700HQ 2.6GHz, 16GB RAM, 1TB HDD + 128GB SSD, NIVIDIA GTX 960M 4GB, Windows 10
I made this short animation to be a quick intro to a highlight video of a wrestling tournament that I photographed. I have finished it, but the I encountered a few problems during the rendering process (cycles render under the GPU using blender 2.77).
Problem 1 (Animation) . . .
I have 2 words: Torneo Lucha Spartacus. I have the animation key framed to where none of the words show. Then after 1 second, Torneo shows; after 2 seconds, Lucha shows; after 3 seconds, Spartacus shows. Then, right before the helmet explodes, all of the text is key framed to disappear. During playback all is fine. However, during the render, all the words show up from frame one and stays there until the end. Why is it working ok in the playback, but in the rendered animations it is showing up from frame one and not disappearing on frame 120?
Problem 2 (Fire/Smoke) . . .
The helmet has 2 quick effects (quick explode and quick smoke in which I changed to smoke + fire). I made several setting adjustments and baked the animation. During playback, everything seems to be working just fine. However, after rendering the animation, the smoke and fire does not show up in the final animation. I have done research and read several possible solutions, but still unsuccessful. What could be wrong here?
Problem 3 (Physics Tab) . . .
After I baked the animation, I noticed that all settings under the physics tab are greyed out. Now, I can make any additional changes. Why did it do this and how can I change it so I can make additional changes?
I will continue to research possible solutions while I await feedback. Thank you for your time and help. I have uploaded the file to Paste All.
Blend File . . .
Have a great day!