I’d like to convert 30 fps to 24 fps only same time duration.
I heard adjusting Time Remapping from Dimensions will work for this, but I have more questions.
I think Time remapping will convert numbers of old frames to new frames, so if I set old to 30 and new to 24, it will automatically change every 30 fps to 24 fps, right?
But how is this going to save the whole time duration? is Time Remapping works with seconds, too? For example, Does ‘changing every 30 fps to 24 fps’ means ‘changing every 30 fps per second to 24 fps per second’?
Also, how should I set Frame Rate when I adjust Time Remapping? Can I just set it to 24 fps, which was the desired framerate?