is it posible to took like a 360 degree render that will come out in like one image, and when you post it on a sphere it will look like it did in the original scene?
I’m no expert on this, but look into “panorama” rendering.
But if that doesn’t pan out, I have a round-about way to do it.
Load a UV sphere in the scene.
UV unwrap it to look rectangular.
Turn “Ray Mirror” all the way up.
Then in the “Render” buttons, go to the “bake” tab.
turn on “Full Render”.
This should produce something similar to what you need through some trial and error.