Hi, I’m currently working on a project using panoramic (equirectangular) camera and have an animation with 3125 frames.
My problem is that some frames take about 2 hours! x.x
I’ve reduce the light bounces and samples but makes no significance difference in timing.!
this are my render settings:
32 bounces on all these look odd to me. Try default values maybe?
Diffuse: 4
Glossy: 4
Transmission: 12
Volume: 0
Try using denoiser and lower samples.
How big is HDRI? Try reducing its size, make it 16 bit if it’s a 32 bit.
You can also try command line rendering. It significantly reduces render times for some still renders for me (and GPU memory usage).