How to get 3D acceleration on ATI Radeon under Redhat Linux. I’ve installed new drivers and 3D games perform well, but blender performs poor. When I rotate textured meshes I have slideshow.I’ve installed new libxaa.a from sourceforge followed all guidelines that I acquired and performance under blender haven’t improoved.
you got the right driver? I had the best results with this driver
http://www.schneider-digital.de/html/download_ati.html > I got gentoo linux
but it took me some houres getting a nice xfree config. the important thing is having a good opengl support -> as you most likely know
cu
Could you write something more about XFree configuration? It seems for me that, although OPengl games works well and are aqccelerated, Blender runs in software. Wireframe models rotates well, but even one texture causes slideshow.
And i’ve been using that mentioned drivers.
see if you are running a static version of blender
if it came with your distribution it likely is static, see if a new one off of http://www.blender3d.org/Download/
Check these out:
http://www.ati.com/support/drivers/linux/radeon-linux.html
Also, post the output of:
glxinfo
and run:
from Blender.BGL import *
print glGetString(GL_VENDOR)
print glGetString(GL_RENDERER)
print glGetString(GL_VERSION)
print glGetString(GL_EXTENSIONS)
in a Blender Text window.
Everything seems to be ok, isn’t it?
GL Vendor ATI Technologies Inc.
GL Renderer Radeon 9100 (AIB) DDR Athlon (3DNow!)
GL Version 1.3 (X4.3.0-3.2.5)
By the way, what do you set in ‘Device’ section in XFree86 config?
When I use only one texture blender work fast, but when I load more textures (for example 10) blender goes very slowly. Please help me
How big are the textures you’re using?
small 128x128, with Mesagl blender worked much faster, but it was something wrong with buttons textures