I am trying to create a single 3D arrow using Blender similar to any of the arrows on this page: http://www.istockphoto.com/stock-illustration-6488056-3d-arrows.php
I am thinking that the best way to approach this is to draw a 2D arrow using lines and then extrude and cap holes, but I am new to this so I don’t know if this is the most efficient way to address this question. Any help would be greatly appreciated.
Eventually, I hope to be able to modify the thickness (maybe scale), color, bend, and length of the 3D arrow. Which seems to be way over my head for now, so I will stick with the 3D arrow for now.