I tried adding 2D characters to a background created in Blender.
This approach—drawing while matching the 3D lighting and colors—might actually suit me well.
I tried adding 2D characters to a background created in Blender.
This approach—drawing while matching the 3D lighting and colors—might actually suit me well.
The glitterly text makes it quite hard to read I would recommend using black or something, nice art work though!
For the past few years in Japan, illustrators and others who voice opinions about generative AI have sometimes faced harassment from its users; I include a glitter effect to make it difficult for them to remove my signature or watermark—essentially to get in their way.
I have heard that some generative AI tools will refuse to process an image if they detect a clearly legible watermark indicating objection, but since reasons for including a watermark is to hinder those who don’t understand or respect my stance rather than to communicate with those who do, I don’t feel the need for the watermark to be easily readable.
I apologize if the image itself is hard to see.
Thank you for the advice!![]()
Smart use for a watermark!![]()
Thank you~![]()
I featured you on BlenderNation, have a great weekend!
Thank you for featuring ![]()
And thank you for all your hard work moving this site the other day.
Hey ! You’ve got amazing drawing skills, I really like colors and the way it’s lit. I would love to be able to get a closer look , the watermark and the small size is kinda a necessarily evil but it kills a bit the purpose of sharing at least to some extent…
anyway, great stuff !
Hi! I’m not particularly skilled at lighting in illustrations, but the colors of the 3D background served as a guide for my own color choices, and I feel it was good practice for coloring.
I want to present the artwork as beautifully as possible.
Deciding on image size and watermarks is always a bit of a dilemma. I think I’ll consider posting a slightly larger size or showing more details.
Thank you for your comment
!
That’s interesting !
As for preventing people to use your work without consent, the problem is that this also impact people enjoying your work.
People can repost your work, but it’s pointless to do so, as you’re the one with the skills to do it…
As for AI unless everyone stops sharing stuff online, or they stop scraping everything without consent, fighting against that is pointless… Therefore I’m sharing my work in the best form possible for those who enjoy it, or if it’s very important I keep it for myself…
Since the emergence of generative AI, many people have chosen to hide or delete their artwork and writing.
While some are determined to fight back using tools like Nightshade or Glaze to disrupt AI training, others feel disheartened when they see images altered by such filters or watermarks.
It seems some have even stopped creating altogether; it is sad to lose the chance to see people’s creative work.
True, after all people have been sharing and looking at each others works for thousands of years.
Sure ! The situation is freighting as artists are feeling ripped then replaced by AI…
However I’m not convince it’s really possible. Yes AI can make good images but you can’t ask something that doesn’t think to solve complex visual or design problems… nor you can prompt all the specifics of a good image/design.
A few years ago the goal for artists was to reach some kind of a standard, like in animation the closest you would get to a pixar look the better it would be. But nowadays I think especially with AI we value originality much more.
Basically I think the AI trend and to some extent, internet and social medias just challenge us to be more creative and personal in our work.
Funny we share the same stance!
I enjoy art work for the creativity and time put into it and the artist behind it.![]()
Very inspiring @sozap!
Until recently, what I could create in Blender was limited to simply following tutorials, but lately, I feel I’m starting to figure out how to incorporate those skills into my own original work.
I think it’s been great that, even when I didn’t feel like drawing 2D art, I could practice 3D modeling in Blender and keep creating something rather than stopping altogether
.
Amazing ! What you did in those background is already nice. And in the end you don’t need to know a lot of tool to make stuff, even though it takes times to learn everything from modeling to rendering. But as far as modeling go, with basic techniques you can do nearly everything, it just takes more time than with dedicated tools.
It’s great to be able to jump between 2D and 3D that way you can use one technique because you want and not because you’re limited by practice.
10 years ago it was pretty rare to be fluent in both medium but nowadays it’s more and more the case, which is pretty refreshing to see !
Thank you!
There are so many people sharing Blender tutorials on YouTube and elsewhere, and seeing such a wide variety of creations makes practicing really enjoyable.
I haven’t quite mastered Geometry Nodes enough to create original expressions yet, but I find them fantastic for things like making plants creep along surfaces, adding patterns, and enriching the level of detail in the background.
I hope to keep at it and eventually express my own style.
Yeah Geometry nodes asks for some initial practice and that can takes a bit of time,
It can also become very technical and math heavy, but in the meantime you can hack around and make nice things with basic tools, especially since you have a good eye, it generally supersede high technical skills !
I’m looking forward to next projects of yours then !
Thank you, I’ll keep working ![]()