I’m kinda new to 3D work - I’m in the process of creating a music video using blender to create a 3D city in which a character will ‘fly around to the music’. I’ve tried Suicidator and Blended City (Suicidator worked but Blended City script didn’t load). I found a few tuts on YouTube that show how to create your own, so I’ve decided to just start from scratch and get to know Blender properly. But my main issue is scale…how big do I make things?
My first attempt was ok, I increased the grid floor and created a mesh (that filled the grid) and subdivided it into many squares and elongated randomly to create buildings. But I then thought “Am I making these too big?? If I were to create a character and put it into the city would it be a giant or a midget??”
Would it be better to create a character first, then create the city?
Thanks, hope you can help!