3D Cursor an old concept that need to go?

I remember when I started jumping the ship from C4D to Blender and I saw the 3D cursor… I was like wt** is that, it is so confusing, it clutters the UI, is pointless. Now after few years of using exclusively Blender I love the 3D cursor idea and I htink it is a great feature that is not present in any other software.

There are few quirks like undo which is ignored by the 3D cursor, but in general is a great feature.

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One thing that annoys me recently is that there are some types of objects that I almost never want to create at 3d cursor location - specifically the cameras. Creating cameras and then having to manually use “align active camera to view” is pointless extra step.