Interested Artist send your emails to: [email protected] Subject: (3D Enviroment Artist)
We at Nami Tentou Mushi are looking for an enviroment artist to work with our team in creating an base enviroment(Essential walls and floors) without set dressing for our project. The style of the game is stylistic hand painted yet realistic. Kind of similar to Makoto shinkai or Mamoru Hosoda level of detail. This is a paid gig, but we’re a small indie team so our budget it alittle limited, but there is the potential for more work and better paid in the future.
•Model in-game environments based images and with direction given.
•Encapsulate enviroment feeling through lighting and texturing.
•Understanding of Texel optimization and Modular Enviroment Creation.
•Knowledge of Level Design within unity.
•Modeling in whatever application you want as long as it works within unity 5. (Maya, Max, Modo, Blender, etc)
We look forward to hearing from you!
Interested artist should send their Portfolio to: [email protected] with subject “3D Environment Artist”.