3D Gameboy Color

Hey guys
I’m so glad to share with you my new project with lovely blender and this time with the help of substance painter for texturing process.
I was inspired with talented artist Sabrina Garcia and want to make my own nintendo game boy color in 3D. Everything except texturing done with blender 2.93 and rendered with amazing cycles. For rendering I’ve used Sheepit-renderfarm.com which is the best free renderfarm ever.

I made an animation for this scene and I am very happy with the result :slight_smile:

close-up shot:

blender Scene:

I Hope you like it :slight_smile:

Instagram: https://www.instagram.com/morteza.tahmasbi_/
Artstation: https://www.artstation.com/morteza_tahmasbi
twitter: https://twitter.com/TahmasbiMorteza

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damn :OOOOOOOOO

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Thanks buddy :))

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Simply breathtaking

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Mashalah​:clap::clap::clap::ok_hand::ok_hand:

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Great Work :clap::clap::clap:

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Good one. It does look cool with the balls but I don’t think it is best when the ball obscures the model (blue #3).

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Thank you friend.

Merci refigh

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Thanks buddy :))

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Thanks for your feedback :))

I featured you on BlenderNation, have a great weekend!

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Thanks dear Bart :))

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You’re on the #featured row! :+1:

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Thanks dear Bart :heart::pray:t2:

congrats :innocent: :sunglasses: :partying_face: :partying_face: :partying_face: :partying_face: :partying_face:

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Thanks buddy :))

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bah bah feature mobark :+1:

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the best of the best

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mercii refigh :))

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