Hi Folks:
I’m a C++ programmer who’s totally new to computer graphics.
I want to put a rotating tennis court on an application’s splash screen, as a first step toward adding 3D graphics to my skill set.
I’ve been reading the manual and now have a plane object with the dimensions of a tennis court. I’ve applied lighting and a material to the object. The surface doesn’t look quite right yet, too shiny, but I think I have what I need to fine tune that.
Now I want to accurately draw the lines on the surface. I’ll save creating a net object for later.
I’d like the lines drawn on the court to be accurately placed.
I’m reading that Blender isn’t a CAD tool and that there are other applications better suited for the task of laying down lines of a particular width precisely on a surface.
I’ve learned how to put a JPG image over the surface of the court, so the concept of using some other tool to generate the surface color and lines is no problem.
I’ve looked into Gimp. I haven’t found how I can specify an accurate start and end point for a line of a specified width.
I’ve seen computer generated pictures of stadiums with courts, pitches and fields that have lines on the surface. What tools are used to place these lines?
What’s the appropriate tool for this task?
Bucks are tight, so free would be nice. Cheap is alright too.
Thanks
Larry



