Hi all,
I’m trying to have printed 3D Hilbert curve. I’d like to have some suggestion on python code to use in Blender. I found several codes writte in C but give me sequence for points/coords, what I’d like to have is a “solid costruction” of 3D Hilbert curve.
I’m a quite new in Python, but I have experience in java and C/C++ programming.
Best bet is to take the C code and translate it into Python. From a quick search, it looks like you just need to connect point “i” to point “i+1” to form the structure. You could do that by extruding a circle or square along the path.