I somehow managed to make my 3D manipulator lock to my 3d Cursor and I can’t figure out how to get it separated. I looked over the Wiki and no such luck to an option. So basically anywhere I left click my 3D cursor my manipulator sticks with it instead of to the selected object etc.
The period ket sets the pivot point to the 3d curser. The default is median point
Ugh… Thanks so much. I’m still learning Blender so I knew it had to be something as simple as this.