3d model of f12 berlinata with ramp and mirror material

i am new to blender and like modelling cars so i did this and really dont know where to go from here so need to know the mistakes i made


Congratulations on making a model that does look like a car because from what I have heard that is very hard to do.
Now if you could please post a wireframe that would be great, to do this you can follow either of these 2 tutorials depending on whether you are using the internal renderer or the Cycles renderer


We can then tell you how to improve this model from there

this are the wireframe models thanks for the tutorials your gtr is really good and i happen to be working on one thought the refrences are causing me huge troubles

Your topology isn’t bad actually but seems crowded, maybe all it needs though is a cycles render to give it that oompf it needs