3d model of f12 berlinata with ramp and mirror material

i am new to blender and like modelling cars so i did this and really dont know where to go from here so need to know the mistakes i made


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Congratulations on making a model that does look like a car because from what I have heard that is very hard to do.
Now if you could please post a wireframe that would be great, to do this you can follow either of these 2 tutorials depending on whether you are using the internal renderer or the Cycles renderer

http://www.blendernerd.com/wireframe-in-cycles/
http://www.blendtuts.com/2010/08/how-to-render-wireframes.html

We can then tell you how to improve this model from there



this are the wireframe models thanks for the tutorials your gtr is really good and i happen to be working on one thought the refrences are causing me huge troubles

Your topology isn’t bad actually but seems crowded, maybe all it needs though is a cycles render to give it that oompf it needs