@3pointedit, wow never knew blender could do that, it always keeps me amazing.
Have you made that ???
I mostly use virtualbud + deshaker, it does do a good job but you cannt set what to keep as stabilized subject.
In some situations i think this approach would have been better.
When looking at the youtube movie. I wonder the method used would always need a fairly large zoom into the frame.
With virtual dub, it can use past and future frames to fill in borders, it runs first an analyse run then tries to find an averaged deshaked path to minimalize the zoom. …if this could some draw on a larger canvas, with some border checking. It would benefit from it.
most small hand shakes are within 50 frames (25p), its just a tip