Yes… I know. It looks like a poorly made tracking test. But it’s not!
During last weekend I had that thought: I can make my own 3d reconstruction system! And so I did. Though I used a little different approach.
You can’t tell (grid might be deceiving ), but tracking in my video was made using only 3 points. It was possible because their relative position was known. I think it can be described as “tracking based on object shape”.
Well… it isn’t perfects, but still works better than I expected. Still:
- Do You think it’s worth developing this further?
- Can You think of any interesting uses for that when we already have build in reconstruction capabilities in blender?
- What do You think about some implementation of “blender - only” augmented reality version in BGE (if I’m correct for now it has to be done using external “tools” - so maybe that’s enough)? Worth pursuing?
Looking forward to Your opinions.
Of course I meant “3D reconstruction”, not tracking. Tracking data was from Blender Tracking System. I changed title accordingly.