3D scanned rocks

Hey there :slight_smile:

I was working on some 3d scanned rocks. I used a method called photogrammetrie to do the scans. For every scan I took 150 pictures and calculated a 3d model from these pictures. The result was a high resolution model (~ 1 mio polygons).
Then I used blender for retopology and to calculate displacement, normal maps and so one.

Here is my result: