3D Scanned Textures by Friendly Shade

(Sebastian Zapata) #1

Hi guys!! I’ve not posted so much about the renders I’ve been working for Friendly Shade TextureWebsite, (and well, nothing about any of my other projects for a while) so I wanted to make one final post with some of the main material previews instead of one for each project.

This is the trailer and here you go a few stills from the Premiere Bundle as well:





If you want to check more renders/material previews you can go to the Premiere Bundle page: https://www.friendlyshade.com/premiere-bundle/


(lechu) #2

This is really AAA quality stuff. Could you share some details on how is the displacement / z-depth output generated? Are you using photogrammetry or some hardware based solution?

(Sebastian Zapata) #3

Hi lechu, thank you! We are using photogrammetry to get the displacement with lots of GBs of ram to get the high detail in the mesh and color! :smiley:

(Iridesium) #4

This is truly stunning work. I am impressed with Friendly Shade to say the least!

(James Candy) #5

The time and care you put into your textures really shows, Sebastian! Outstanding quality. I’m looking forward to seeing what else you come out with!