Hey, is it possible, and if so, could someone describe how to make artificial 3d with the game engine so that you could use red/blue glasses like you can with normal rendering?
thank you
Bjørn
Hey, is it possible, and if so, could someone describe how to make artificial 3d with the game engine so that you could use red/blue glasses like you can with normal rendering?
thank you
Bjørn
Scene > Game Frame Settings > Anaglyph
there
thanks man, that´s awesome…do someone know if it is possible to get 3 viewports as well…I´m planning on using 3-projectors to make a kind of virtual “room”
could you explain more?
My plan is to use a three-screen setup with 3-different images generated by the GE, and combine it with the 3d-possibilities discussed earlier in the thread, so that there will be three screens with three different 3d-images. This will be used to make a “virtual-world”. My original plan to manage the pictures generated for the three screens was to use three cameras, one pointing forwards generating the middle-screen-image, one to the left generating the image for the left screen and one pointing to the right generating the right-screen image. The problem is that I do not know if it is possible, and how it would be possible to get three in-game pictures out of the GE at the same time.