hello out there
just purchased a .3ds file
but look how it looks like when I import it in Blender…
is there a way to put the pieces where they belong??
thanks a lot
hello out there
just purchased a .3ds file
but look how it looks like when I import it in Blender…
imported the 3ds file in netfabb, exported then as STL in Blender
that gave better result, just had to move the hull a bit in Y axe ,and that did the job
problem solved but not the way I expected…