I’ve been spying hard on when 3ds import/ export functionality will be ported to Blender 2.8/ 2.9. Looks like it’s done or at least in advanced development stage and it’s already usable.
Please see there: https://developer.blender.org/T66329
There is a DIFF file shared and I don’t know how to use it. It’s not a fully usable add-on itself, right? How can it be turned into a usable script that I could install in Blender 2.8 or, preferably, 2.9?
I completely don’t understand devs’ discussions. I’m just a beginner user, so I don’t even dare to post anything on DEV forum. Just want to know if the data they shared on the linked page can already be used as a functional importing add-on.
There is also export_3ds.py file. Maybe that’s the compiled add-on? I installed it for Blender 2.90, got a message looking like a successful installation, but I cannot see the add-on on the list in Prefs. Perhaps I should install Blender 2.8, because the add-on is not compatible with 2.90? Or maybe I should use the DIFF file, but how? So many questions, so little answers.