So I have saved file from 3ds max with cameras imported from image modeler.
I don’t know how to work in 3ds max and wish to use this cameras in Blender.
But when I try to export them they are all messed up - no focus length, no direction, in fact all of them a kind of inversed in 3d space, don’t know how to explain it better.
Can somebody please help me to propely import them into blender with all focus lenght and x-y-z infromation saved? And if possible, with their names too.
I will be grateful for any advice/info on this subject
camera for import result.blend (4.0 MB) camera for import.3DS (863.8 KB) camera for import.FBX (376.8 KB) camera for import.max (1.4 MB)